Frédérick Asselin - Home page

version_francaise

"We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about."
Charles Kingsley

my picture

Adrien-Pouliot Building, Room 3718-A
Laval University (Quebec), Canada, G1K 7P4
(418) 656-2131 ext. 4505
electronic address

Research interests

I am currently doing Ph.D. studies in computer science under the supervision of Dr. Brahim Chaib-draa in the DAMAS laboratory of the Computer Science and Software Engineering Department at Laval University. I am focusing my research on the application of game theory to computer science in general and on mechanism design in particular.

Game theory studies the behavior of rational agents (an agent is rational if it maximizes its personal profit or utility) when the rules of the game are known. Mechanism design studies the inverse problem. When we want a particular behavior from the rational agents, what are the rules that must be set for the game? Informally, this set of rules is called a mechanism. There exist a long tradition of research on mechanism design in economics but recently, computer scientists began studying it also because distributed systems, like the Internet, can be considered also as an economy. Users of such systems often try to maximize their own utility while the designer of the systems believed that the users would obey the pattern of use the designer had in mind when he or she designed the system. For more information on my current research, please visit the Web page on the Mechanism Design and Computer Science project.

Previously, I obtained a Master's degree in computer science (the Group Buy project) under the supervision of Dr. Brahim Chaib-draa at the same institution. I used cooperative game theory (coalition formation) for a multiagent problem; namely, group buying.

Game theory is useful in computer science because more and more self-interested software agents are used. These agents, which represent another agent or a human, are driven only by their own profit that they want to maximize. We can find this type of agents in e-commerce, in supply chain management, in grid computing and in many more domains.


Publications

In Refereed Journals

In Refereed Conferences

Thesis


Research projects

The Mechanism Design and Computer Science project

The Group Buy project


Course teached

GLO-22256 Agent-Oriented Software Engineering : Autumn 2003 (in French).


Other researchers with interest in Game Theory or Economics and Computer Science


Useful links


Flags courtesy of ITA's Flags of All Countries used with permission.

Valid HTML 4.0!